The [SerializeField] attribute is used to mark non-public fields as serializable: so that Unity can save and load those values (all public ... ... <看更多>
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The [SerializeField] attribute is used to mark non-public fields as serializable: so that Unity can save and load those values (all public ... ... <看更多>
With the newer versions you need to instantiate the controls like so private void Awake() { playerInput = new PlayerInputActions(); } ... ... <看更多>
What is this : Instruct the Unity serialization backend to serialize field as a reference type, as opposed to SerializeField. ... <看更多>
1. 基本概念Unity3D 中提供了非常方便的功能可以帮助用户将成员变量在Inspector中显示,并且定义Serialize关系,Unity会自动为Public变量做序列化, ... ... <看更多>